Some Mechanics Dont Make Sense
I love the game in all but two areas. One: the EXP amounts need work. A lot of work. Going back to farm EXP in an area I just defeated should get me more than 50 EXP when I have thousands until the next level, (Im only at level 6 btw) especially when players are expected to be at a certain level for certain areas which is unobtainable even by defeating all previous areas and getting all calendar EXP bonuses.
Two: Cleared area money generation. I like the mechanic, but it is implemented in a pointlessly annoying way for later areas. Each area you clear earns more money total: makes sense. The higher level areas take longer to get to their cap: assuming it takes a constant x seconds per coin, makes sense. Higher level areas earn coins slower (such that, if I wait half an hour after collecting, I may get 200 coins from the first area but 150 from the second): WHY? There is no point in having it be that way. This double slow down only takes away from the reward we are supposed to earn on completion of an area.
Other than these two factors I enjoy the game. Its great for casual players. The first does make it kind of impossible to proceed though.
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Spellfall™ - Puzzle Adventure